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VR at Careers Fairs: Giving Apprenticeship Candidates a Real Taste of the Trade

Competing for Attention at a Fair

A stand with a banner and leaflets looks like every other stand. A short hands-on VR task, such as a first look at welding, bricklaying or electrical fault-finding, gives young people something to try and a reason to talk to your team.

What Candidates Get Out of It

Done well, VR taster experiences help both sides decide if a role is the right fit.

  • A safe first attempt — trying a task with no tools or risk
  • A realistic picture — including the less glamorous parts of the job
  • Instant conversation starters — staff can talk through what they saw
  • Reduced drop-out — candidates who know what to expect are more likely to stay

Recruiting apprentices? We offer free consultations on VR for recruitment... Let's discuss your trade →

Keeping It Fair and Practical

Age guidance for headsets varies by manufacturer, so we confirm suitability and supervision requirements before events. Sessions should be short, around three to five minutes, so queues move.

Content should reflect the real working environment rather than an idealised one.

Budget and Reuse

A single taster module is typically £8k-£18k and can be reused at schools, open days and trade events, making the cost per use low across a recruitment year. Agencies can offer it to employer clients through our agency service.

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